This is even more important when running Circle of Life and Death which reduces the duration of your DoT by 25%. Versatility increases all your damage and healing done and decreasesall damage taken. This stat can be undervalued while doing more difficultcontent, as the damage reduction is not factored into most decisions. cost of goods sold When doingraid progression, high Mythic+, or any other hard-hitting content, considervaluing Versatility higher.
- Approximately 3/4 of the abilities cast will be Balancespells as long as you are in Moonkin Form.
- Sunfire is a Nature damage DoT that should also always be activeon the target.
- Aetherial Kindling increases the duration of Moonfire and Sunfire by 3-seconds every Starfall cast.
- Orbit Breaker makes every 20th Shooting Stars proc call downa Full Moon dealing damage and generating Astral Power.
Mobility Class Tree Abilities
Mastery increases the damage your Nature and Arcane spells do to targets. Thisis further increased when afflicted by Sunfire or Moonfirerespectively. You can still quickly and easily sim yourself for the mostaccurate results.
Radiant Moonlight reduces the cooldown of Fury of Elune by15 seconds or allows a second cast of Full Moon before resetting to New Moon. Power of Goldrinn grants a chance to deal extra damage when Starsurge is cast. Orbit Breaker makes every 20th Shooting Stars proc call downa Full Moon dealing damage and generating Astral Power.
Lunar Eclipse increasesthe damage and Astral Power generated by Starfire for each target hit. Twin Moons increases the damage of Moonfire by 10% andmakes each Moonfire hit one additional target. You should aim toalways be in an Eclipse or entering an Eclipse.
Warrior of Elune is a 45-second cooldown buff that makes your next3- Starfires instant cast and generate more Astral Power. Solar Beam is the silencing ability for Balance Druids. It creates azone of light around your target, which will silence all enemies insidefor up to 8 seconds. Dream Surge and Harmony of the Grove are the starting pointand capstone to the Keeper retail accounting of the Grove Tree.
Lunation reduces the cooldown of Fury of Elune annuity calculator and New Moon when you cast an arcane spell like Moonfire or Starfire. This means less for rings and necks as they do not have Intellect. Loweritem-level jewelry can be much better than a higher item-level piece just byhaving better stats. Often, you may sim your gear and see Mastery is low or Critical Strikeis high or any other stat for that matter.
Best Balance Druid Talent Tree Builds – The War Within 11.0.2
You canwatch him on his Twitch channel orin the Dreamgrove Discordserver. Additionally, do not lose track of your Astral Power and cooldowns. While youdo not want to waste cooldown time, you also do not want to cap Astral Power. IfI am using Astral Communion and it is coming off cooldown shortly, Iwill look to use my Astral Power when it is coming off cooldown so I can use itmore quickly. Other common examples are more niche and come with cooldownusage. If you do end up going into a new fight or dungeon group and you are notsure what is going to happen, just use your cooldowns immediately until youknow the fight.
Balance Druid DPS Stat Priority — The War Within (Season
Rattle the Stars increases the damage done of Starfall and Starsurge and reduces their cost. Light of the Sun reduces the cooldown of Solar Beam when it landsthe interrupt on a target. Aetherial Kindling increases the duration of Moonfire and Sunfire by 3-seconds every Starfall cast. Starfire deals Arcane damage to the target and any otherenemies within 8 yards.
Important Class Tree Abilities for Balance Druids
You change one or two pieces or evenan enchantment and may see wildly different results. Use Top Gear on Raidbots toget a more accurate depiction of how upgrades will fit into your gear. Solar Eclipseincreases the Astral Power generated by Wrath.
They add secondary buffs thatdeal damage or increase damage done while using Force of Nature. Dash activates Cat Form and increases your movement speedby 60% for 10 seconds. It has a 3-minute cooldown and is particularly usefulfor crossing large distances quickly. Sunfire is a Nature damage DoT that should also always be activeon the target. When applied, the DoT is placed on the primary target as well asany other targets within 8 yards.